July 2007 - Posts

Microsoft Technet Magazine - August 2007 published on web
31 July 2007 14:17

Microsoft Technet Magazine - August 2007 published on web

You can have a read online before the paper copies are sent out:

http://www.microsoft.com/technet/technetmag/issues/2007/08/

by Rob | with no comments
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Book review: SMS 2003 Recipes
27 July 2007 15:51

SMS 2003 Recipes by Greg Ramsey and Warren Byle

As always, a long way behind the rest of pack on this one. The books been out for several months but I just picked it up, and thought i'd write up a quick review here.

Each chapter is neatly devoted to a particular function of SMS.

The chapters are:

  • Getting Started
  • SMS Site Administration
  • Collections
  • Packages\Programs
  • Advertisements
  • Software Metering
  • Reporting, Queries
  • Software Inventory
  • Hardware Inventory
  • Remote Tools and Remote Assistance
  • Software Distribution
  • Software Updates
  • SMS Status Messages and Logs
  • SMS Advanced Client
  • Building a Virtual SMS lab
  • Additional SMS Tools.

As you can see, the chapters pretty much cover the entire product.

The first chapter gets you in to the swing with scripting, the tools required (notepad & a CMD prompt!) some info on Packaging (SMS Installer, Macrovisions AdminStudio) and external resources (books, newsgroups, Online communities, et al). All very handy information for those new to the world of SMS, or those that have pretty much supported SMS in isolation, and haven't fully reached out and discovered all the resources that are out there on the WWW.

I really like this book. It gets very technical where needs be, with overviews, explanations, then dives straight in to how to do the work using either GUI's or via scripting methods. The source code examples are good examples of how to get the job done the right way, and are perfect examples to grow you're skills from. And, the authors have gone to great lengths to explain each subject touched upon, in easy to digest parcels of knowledge. Very unlike most of the Microsoft documentation, which can be a nightmare to comprehend, and usually bloated to several paragraphs when one will do!). Good job guys.

For me, I personally will use this book as a scripting reference.

By Apress (www.apress.com) ISBN 1-59059-712-5

If you are going to start scripting, you can just use notepad and go from there. But if you need to debug then it can become quite an effort, relying on WScript.Echo's everywhere to track process flow. Go take a look at Script Debugger IDE, its on a 30day eval but gives you a taste of an IDE for VBscript (akin to Visual Studio). Once you go beyond using the source code from the book (which is also online at the apress website), you'll really benefit from having a debugger. Google the subject, lots of debuggers out there, always eval them, rather than falling for the websites\authors claims, as a lot fall short.

I'll go buy some more books, and do more reviews. There is one guy I know, who is obsessed with collecting ANY SMS book .. our resident SMS guru David Scambler. I might try and pry some of his prized possessions off him for more reviews.

by Rob | 1 comment(s)
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System Center Configuration Manager (aka SMS V4) is now Release Candidate
25 July 2007 16:53

The Microsoft SMS homepage is touting the RC for SMS V4 (build 5831)

System Center Configuration Manager 2007 Release Candidate Now Available

Release Candidate (RC) 1 of the next release of Systems Management Server (SMS), entitled System Center Configuration Manager 2007, is now available for download. With major investments in simplicity, configuration, deployment and security, Configuration Manager 2007 dramatically simplifies system deployment, task automation, compliance management, and policy based security management allowing for increased business agility.

You can fetch it from the Microsoft Connect website

If you're an SMS Admin and NOT played with SMS V4, due to it being beta-code, then i'd definately recommend bringing this down and installing in to a Virtual Environment as the code base won't change too much between RC and RTM. I believe it's pretty much feature complete but i've not poured over the release notes yet.

by Rob | 4 comment(s)
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Games influencing Hardware upgrades
23 July 2007 11:17

I bought Lost Planet: Extreme Condition via Steam on the weekend. The game is 3rd person, which goes against my jump-jump-strafe-shoot-die-respawn 1st person philosophy, but heck the game just looks awesome and I did have a go of the demo on the Xbox 360 a few months back.

I may be wrong about the following figures, I estimated them from a Steam dialog that popped up about how much disk space is necessary for the game ... Anyways, after purchasing the game, the pre-req dialog said it needed 7GB of free disk space; so I freed up about 16GB and clicked OK. I've got 10MB Cable by Virgin and was seeing the bandwidth D/L coming down at around 960K consistently, 2 and half hours later it was downloaded and ready to run! I think it really pulled down about 3.5 to 4GB, but I didn't look at the downloaded resource files, and Steam did not mention or act like it was expanding the installation.

Fired the game up, and boom instant error dialog appears, giving no real hint as to why it failed to start. A quick browse through the Steam and game vendors forums, and I noticed a LOT of people having exactly the same problem.

Here's why:

The pre-reqs for the game pretty much state the minimal hardware is a 64bit processor, which is first for me to see. I've always had hardware that has been way above the minimum spec of the games released over the last 3 years, so this was a bit of a shock, and warning of things to come. I have an AMD XP3200 32bit CPU, and this is the first time I’ve come across a game that won't play on my system, as it was written using the SSE chip extensions instead of, or in addition to 3DNOW or MMX !!!! That is just truly insane that they haven't recompiled the game-code to support 3DNOW and MMX!

No point in complaining to anyone, put simply I don't have a processor with SSE support. It did state (but no reason why) that minimum spec is 64bit, so it's my fault really. But it's fair to assume a user would take that with a pinch of salt thinking that they can run everything else just fine at almost maximum settings, that this game shouldn't really be any different even though it states ideally to run on Vista and a minimum of a 64bit processor. Not a single word on the purchasing page such as warning "SSE Extensions support required", or "We've decided not to bother supporting MMX and 3DNOW", it would be reasonable to expect some kind of warning considering that Steams game catalogue has no such issues, with this game being (I believe) the first to break that rule.

It's just amazing how no information was put out by valve\steam notifying it's users who use MMX\3DNOW chips (check the Steam Hardware Survey page!!!) that this just won't work on their platform.

I usually just grumble almost silently when a game falls flat on it's ass because of the version of DirectX, version of the Video Card drivers, or direction of the wind at that particular time. But this has to be the most blatant disregard for the user-base i've ever seen from a game publisher (CAPCOM).

I guess sit back and either wait for a patch, or upgrade my hardware!

To be honest, game looks so sexy with DX10 features, and i've been running this gaming platform for over 2 and a half years now so she is due an upgrade. Just I was waiting for the hardware market to mature in to 64bit and stabilise (in terms of revisions and drivers) before jumping. Looks like I might as well start speccing up the next Gaming "Uber Beast"!

Note to self: Run for the hills!!! SSE2 supplants MMX, and was only taken up by AMD in the Opteron and AMD64 processors in 2003. Guess i'm too RETRO for my own good, and so obviously out of touch with Hardware since I last spec'd up a gaming system :Surprise [:O]

by Rob | with no comments
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Crazy dialog!
19 July 2007 10:47

This dialog from an Oracle application is just insane!!!!

by Rob | with no comments
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Looking for true randomness?
19 July 2007 09:20

My pursuit of purely random subjects has reached it's climax ... Those clever boffins out there have managed to produce a 'true' random number generator that relies on "the unpredictable quantum process of photon emission"

Oh, and registering with the website is a bit painful unless you have a good mastery of mathematics. The registration confirmation code is a complex mathematical equation, some boffins idea of a sick joke! With my math skills pretty much stretched by the first 10 equations, I just kept pressing F5 until primary school math was shown and bingo I was registered!

Unfortunately the corporate firewalls objected to the randomness and blocked my access to their service server, so in typical "the show much go on" zannyness, here is a random number I generated myself using the close-eyes and tap wildly technique:

3459837459832498742319872139871290854908590889

by Rob | with no comments
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DDD5 at Microsoft TVP - Podcast
12 July 2007 13:27

The Post-DDD5* podcast has hit the streets:

http://www.nxtgenug.net/Podcasts.aspx?PodcastID=36

Interviews with Phil, John, Andy and some of the delegates that attended the event.

Lots of info out there for DDD5,

 http://technorati.com/tag/DDD5

 http://channel9.msdn.com/ShowPost.aspx?PostID=32

This is well worth listening too folks!

* Developer Developer Developer!

by Rob | with no comments
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Mapping you're SMS2003 Environment
10 July 2007 16:11

Found this handy article in the July 2007 edition of Technet Magazine, describing an excellent Hierarchy mapping tool written up by Jeff Tondt.

Qoute:

A picture is worth a thousand words. This familiar proverb refers to the idea that complex stories can be told with just a single image, or that an image can be more influential than even a substantial amount of text. It also aptly characterizes the goals of visualization, where large amounts of data must be absorbed quickly.

To a System Management Server (SMS) geek like me, seeing the whole SMS hierarchy in one picture helps me understand how my infrastructure is laid out. You could use such a picture, perhaps, to show the before and after of an SMS migration plan to management. In certain troubleshooting cases, such a diagram could be very useful in finding a solution or at least in getting help from others. And, of course, as a responsible SMS administrator, you need to document your system hierarchy for all sorts of other reasons.

SMSMap V1.0

It has some dependancies, such as DOT NET and Visio etc ...

by Rob | with no comments
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SMS2003 Service Pack 1/2/3 - Hotfixes
10 July 2007 10:26

I was trawling for all the SMS2003 Hotfixes that have been released, pulled the info together and thought it'd be handy to paste as a Blogicle.

Yes, i've made up yet another word! Collapsing Blog and Article in to a perfectly formed combination of letters! Give it a few years and this will enter the Oxford Dictionary alongside Google, Blog and Chav!

SMS2003 SP3 Fixes

http://support.microsoft.com/kb/933867/en-us

SMS2003 SP2 Fixes

http://support.microsoft.com/kb/899738/en-us

SMS2003 SP1 Fixes

http://support.microsoft.com/kb/885644/en-us

Hotfixes not included in SP1

http://support.microsoft.com/kb/884060/en-us

Below is an example of Microsoft documentaton inconsistancy that can waste an engineers time. Microsoft, it's things like this that chew our time up, at least try to post your KB Articles for Service Packs using a description that doesn't differ from one to the other!

  • List of bugs that are fixed in Systems Management Server 2003 Service Pack 1
  • List of issues that are fixed in Systems Management Server 2003 Service Pack 2
  • List of problems that are fixed in Microsoft Systems Management Server 2003 Service Pack 3

Bugs, Issues and Problems. Hmmmm.

by Rob | with no comments
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